![]() They can also technically use Food Stockpiles acquired this way, but doing so will not provide any Food, so it is best to just sell Food Stockpiles on the Marketplace for some extra Dust. While the Broken Lords are unable produce Food Stockpiles, they can still acquire them via the Marketplace, Diplomacy, or the Food Stockpile Facility. Additionally, the Broken Lords are unable to unlock Technologies or City Improvements that increase Food production, though those that increase Food production as a secondary effect - such as the Central Market - are still available.Īs a result of these effects, there are some resources within the game that become nearly useless to the Broken Lords. While it is technically possible to see the normal Food output of tiles by hovering the mouse over a tile, the Appetite for Dust trait adds a modifier to tiles that reduces the food output to zero as a result, when founding a city or when the FIDSI output overlay is enabled, Food does not appear. To start with, the Broken Lords are completely unable to produce or use Food. There are several significant alterations to gameplay due to the Appetite for Dust trait, mostly centering around the uses for Food and Dust. ![]() ![]() Sensitive to Dust and attuned to its properties, it is easier to find and collect this magical substance. With Dust already writing beneath their great suits of armor, it is no surprise that Dust Eclipses can have such great impacts on the Broken Lords' armies. In this case, it is only Dust.ĭuring eclipses units and heroes gain a new army action, Soul Burn, that greatly boosts their attack at the expense of their health. Living things - whether or not they have bodies - require an energy source. Though the question remains, and haunts their thoughts: Even if they did find a cure, would they want to give up this powerful gift? Their codes and morality insist 'yes', but in their hearts it is much less clear. The greatest hope of the Broken Lords, therefore is develop magic that will break this curse and allow them to live without destroying others. This rite of consumption is, obviously, a betrayal of their principles and their history. Other nations view them as monsters, for their race was fading when it discovered a deadly secret - that by consuming the life forces of a sentient being they could extend their own life span. To succor the weak, to champion what is just, to root out evil wherever it may lurk - those are the ideals by which these noble warriors would live.Īnd yet, the Broken Lords are a crippled people that exist only as spirits wrapped in their great suits of Dust-enhanced armor. Well done! The information you recovered will be invaluable to our cause.The Broken Lords are a faction of knights and town-builders an aristocratic society that believes in honor, virtue and justice. Move out! Search through the areas thoroughly. that reckless fool was seen crashing near the Dun'Baldar North Bunker. Jeztor's War Rider was spotted near the Stormpike lumber mill. Guse was last seen flying over the Icewing Bunker. You must find out what became of them so that we can attempt a rescue! The Wing Commanders were shot down over enemy territory. Return to Commander Mulfort should you complete your mission. Find out what became of Wing Commander Guse, Wing Commander Jeztor, and Wing Commander Mulverick. ![]()
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